Design & Fun

Info

Hi! I'm Jaclyn.

hello@jaclynmckay.com

Designer · For the past decade, I’ve been designing (Visual Design, UX/UI) websites, apps, and games for a wide variety of clients (Google, Meta, Oscar Health, MAC Cosmetics, MTV, Two Dots). This has spanned many aspects of design: strategy and wireframing, to visual design and branding, to delivering prototypes and collaborating closely with Product + Engineering teams.

Design Director · As Design Director, I’ve managed a visual design department, mentoring a team of designers and advocating for design excellence on the management council.

Educator · I love to teach and have been an Adjunct Professor at the School of Visual Arts (Interaction Design) for 6 years. I’ve also taught UX in the MFA Design & Technology department at Parsons, and 3-week design intensives at Harbour.space in Barcelona and Bangkok.

 
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Currently working at Riftweaver Game Studio, on the lovely new virtual tabletop RPG, Tales of Fablecraft!

Currently working at Riftweaver Game Studio, on the lovely new virtual tabletop RPG, Tales of Fablecraft!

 

 ✏ 2018-2022

Formerly Design Director at game studio Dots, creators of the lovely puzzle adventure game, Two Dots. I led the Visual Design team that works on Product Design (UX/UI) for new game features and illustration for gameplay mechanics.

✐ Freelance Experience

I’ve freelanced as a Design Lead, Product Designer, Art Director and Illustrator on a variety of projects, from brand overhauls, comprehensive website design and app concepts, to illustration and animation work.

✎ 2012 - 2017

At B-Reel, I designed projects for clients such as Facebook, Google, American Express and MTV, making anything and everything from brand campaigns, product films, style frames for animation, and interactive experiences.

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In my spare time I am usually stationed in front of a sushi conveyor belt eating as much ikura as I can.


WORKSHOPS & COMMUNITY INVOLVEMENT

2022 — @ Parsons,  “How to use Figma for Prototyping” Workshop

2022 — @ CUNY Hostos Game Design Club, “Pizza with the Dots Devs” Talk

2022 — @ AIGA New York, Summer Mentorship Program Mentor

2022 — @ CUNY Hostos,“Summer Studio Meet & Greet” Talk

2021 — @ Parsons,  “How to design a website in Figma” Workshop

2020 — @ Metabronx,  “How to design sticker GIFs to prototype games” Workshop

2019 — @ Ladies, Wine, Design Brooklyn, “Designing for Everyone,” Organizer & Panelist

2018 — @ POWRPLNT, “The Basics of Game Design” Workshop with Sandra Honigman

2017 — @ The Favourite Website Awards (FWA) Judge

2017 — @ POWRPLNT, “Logos 101” Workshop

RECENT FEATURES

2021 — Giphy, commissioned to create a set of animations for the new Clips feature

2021 — Apple App Store, interviewed about my GIF creation process using my fave app Animatic

2022 — Straight Through the Wall, I created a short film, “Happy Place,” to be projected onto the cityscape

2019 — Squarespace, I was featured in a series episode on designers reviewing contemporary graphic design

2019 — Animatic, interview feature on my illustrated GIFs


SPECIALTIES

Digital Product Design (UX/UI), Design Direction, Art Direction, Visual Design, Branding, Illustration, Style Frames, Creative Concepts, UX/UI for Games.